Battleship
A printable Micrososft Excel spreadsheet version of the classic game – BATTLESHIP.
A game for two players where you try to guess the location of your opponents fleet. The first person to correctly guess all locations and sink your opponents ships, wins!!!
A classic game that is fun for all ages.
“NO BATTERIES” required.
Great for a rainy day.
Click the DOWNLOAD button below to instantly download this ExcelSuperSite template.
1.0
MINIMUM EXCEL REQUIREMENT
Microsoft Excel® 2007 +
MACROS
Does NOT contains any macros
LICENSE
User License Agreement
Would you like to have this template further customised to meet your exact requirements – no problem at all.
Simply contact us today with what you would like done and we’ll jump right onto it for you.
Battleship is a game for two players where you try to guess the location of five ships your opponent has hidden on a grid. Players take turns calling out a row and column, attempting to find a square containing enemy ships.
Secretly place your ships on the top grid marked as “MY FLEET”.
Each ship must be placed horizontally or vertically (not diagonally) across grid and can not hang over the grid. Ships can touch each other, but can’t both be on the same space.
Each players fleet will consist of:
- 1 x Aircraft Carrier (5 spaces)
- 1 x Battleship (4 spaces)
- 1 x Destroyer (3 spaces)
- 1 x Submarine (3 spaces)
- 1 x Cruiser (2 spaces)
On your turn, call out a letter and a number of a row and column on the grid.
Your opponent checks that space on their top grid, and says “miss” if there are no ships at that location, or “hit” if you guessed a space that contained a ship.
Mark your shots on your lower grid (“ENEMY FLEET” grid) to keep track of your guesses. Use a slash (“/”) to mark misses and a cross (“X”) to mark hits.
When one of your ships is hit by your opponent, put a cross (“X”) on that ship in your top grid at the location of the hit. Whenever one of your ships has every space filled with hits, you must announce to your opponent that they have sunk your ship.
On your turn, you get to take one shot per ship you have remaining in your fleet (ships that have not been sunk).
Once you have announced all of your shots (five, at the very beginning of the game), your opponent tells you which ones were hits.
Whenever one of your ships have been sunk, cross out a “SALVO” bomb to keep track of how many shots you have remaining for your next turn.
/div>