Battleship

BATTLESHIP SPREADSHEET TEMPLATE

A printable Microsoft Excel spreadsheet version of the classic game – BATTLESHIP.

A game for two players where you try to guess the location of your opponent’s fleet. The first person to correctly guess all locations and sink all your opponent’s ships wins!!!

A classic game that is fun for all ages.

“NO BATTERIES” required.

Great for a rainy day.

Template Download

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File type: *.xlsx

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Template Details

TEMPLATE VERSION

1.0

MINIMUM EXCEL REQUIREMENT

Microsoft Excel® 2007 +

MACROS

Does NOT contain any macros

LICENCE

Screenshots

Template Instructions

How to Play Battleship

Battleship is a game for two players where you try to guess the location of five ships your opponent has hidden on a grid. Players take turns calling out a row and column, attempting to find a square containing enemy ships.

Players: 2 players.

Goal: To sink all of your opponent’s ships by correctly guessing their location.

Setup: Each player has a pencil and paper and a playing board made up of 2 grids.

Secretly place your ships on the top grid marked as “MY FLEET”.

Each ship must be placed horizontally or vertically (not diagonally) across the grid and can not hang over the sides of the grid.

Ships can touch each other, but both can not occupy the same grid space.

Each players fleet will consist of:

  • 1 x Aircraft Carrier (5 spaces)
  • 1 x Battleship (4 spaces)
  • 1 x Destroyer (3 spaces)
  • 1 x Submarine (3 spaces)
  • 1 x Cruiser (2 spaces)

Play: Players take turns firing one (1) shot to attack enemy ships.

On your turn, call out a letter and a number of a row and column on the grid.

Your opponent checks that space on their top grid, and says “miss” if there are no ships at that location, or “hit” if you guessed a space that contained a ship.

Mark your shots on your lower grid (“ENEMY FLEET” grid) to keep track of your guesses. Use a slash (“/”) to mark misses and a cross (“X”) to mark hits.

When one of your ships is hit by your opponent, put a cross (“X”) on that ship in your top grid at the location of the hit. Whenever one of your ships has every space filled with hits, you must announce to your opponent that they have sunk your ship.

Victory: The first player to sink all of your opponent’s ships wins.

Salvo Variant: To speed up the game, you can try playing a Salvo variant where you get to fire multiple shots per turn.

When it is your turn, you get to take one salvo shot per ship you have remaining in your fleet (ships that have not been sunk). For example: if you have 4 ships that have not been sunk then you get to have 4 salvo shots at your opponent.

Once you have announced all of your shots (five, at the very beginning of the game), your opponent tells you which ones were hits.

Whenever one of your ships have been sunk, cross out a “SALVO” bomb to keep track of how many shots you have remaining for your next turn.

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